Makna Kehidupan dalam Film Kartun Doraemon

Authors

  • Robingun Suyud El Syam Universitas Sains Al-Qur’an Wonosobo
  • Ali Imron Universitas Sains Al-Qur’an Wonosobo
  • Alfan Nurngain Universitas Sains Al-Qur’an Wonosobo

DOI:

https://doi.org/10.59059/mutiara.v1i4.594

Keywords:

Meaning of Life, Cartoon

Abstract

This research seeks to investigate the meaning of life in the cartoon film Doraemon. The research is qualitative with a descriptive design, through descriptive analysis, it can be concluded that there is a meaning to life which can be a lesson for film lovers for those who see it with positive glasses where nothing is immediate in real life, everything requires a process of effort to make something happen. This study has theoretical implications, namely dissecting the plot of the film in detail, then analyzing life lessons where positive things are used as lessons to be emulated, and the negative sides are to be avoided. The practical implication is that this research can be used as a reference for film lovers to provide education to children, which are the positive and negative aspects. The research provides recommendations for academics who wish to study the meaning of life in cartoon films, as well as the need for strict assistance for children in watching television..

References

Astuti, E. W., Afifah, N., & Rouzi, K. S. (2022). Nilai–Nilai Pendidikan Karakter dalam Film Doraemon Serta Relevansinya dengan Psikologi Perkembangan Anak Usia Sekolah Dasar. Indonesian Journal of Elementary Education and Teaching Innovation, 1(1), 9–25. https://doi.org/10.21927/ijeeti.2022.1(1).9-25

Benson, A. (2015). The utopia of suburbia: The unchanging past and limitless future in Doraemon. Japan Forum, 27(2), 235–256. https://doi.org/10.1080/09555803.2015.1015597

Cahya, D. P., & Efendi, I. (2022). Moral value of Nobita in subtitle of Stand By Me Doraemon 2. LADU: Journal of Languages and Education, 2(2), 77–87. https://doi.org/10.56724/ladu.v2i2.114

Caixeta, W. da S., Malafaia, G., Doretto, L. B., Rosa, I. F., Nóbrega, R. H., & Rodrigues, A. S. de L. (2021). Cartoon as support material in education for biodiversity conservation: The feasibility of using “the Tom and Jerry show”, “Mickey Mouse Clubhouse” and “Masha and the Bear” series in elementary school. Case Studies in Chemical and Environmental Engineering, 4(4), 1–14. https://doi.org/10.1016/j.cscee.2021.100123

Cao, Q., Zhang, W., & Zhu, Y. (2021). Deep learning-based classification of the polar emotions of ’moe’-style cartoon pictures. Tsinghua Science and Technology, 26(3), 275–286. https://doi.org/10.26599/TST.2019.9010035

Citra, L. W., Hamidah, I., & Firmansyah, D. B. (2020). The Speech Act of Complaining in Japanese Anime. JAPANEDU: Jurnal Pendidikan Dan Pengajaran Bahasa Jepang, 5(2), 82–95. https://doi.org/10.17509/japanedu.v5i2.28373

Colorafi, K. J., & Evans, B. (2016). Qualitative Descriptive Methods in Health Science Research. Health Environments Research and Design Journal, 9(4), 16–25. https://doi.org/10.1177/1937586715614171

Fitri, S. (2022). Daya Tarik Minat Menonton Film KKN Di Desa Penari. Jurnal Media Penyiaran, 2(1), 58–63. https://doi.org/10.31294/jmp.v2i1.1285

Haven, T. L., & Grootel, L. Van. (2019). Preregistering qualitative research. Accountability in Research, 26(3), 229–244. https://doi.org/10.1080/08989621.2019.1580147

Jamal, S. N. B., Ibrahim, N. H. B., & Surif, J. Bin. (2019). Concept cartoon in problem-based learning: A systematic literature review analysis. Journal of Technology and Science Education, 9(1), 51–58. https://doi.org/10.3926/jotse.542

Jumini, S., Suyud El Syam, R., Suwondo, A., & Guspul, A. (2023). The Role Of Higher Education In Fostering The Creativity And Innovation Of Students, College Students, And Business Actors. Perspektif Ilmu Pendidikan, 37(1), 77–87. https://doi.org/10.21009/pip.371.10

Kementerian Agama. (2020). Al-Qur’an dan Terjemahannya. Jakarta: Lajnah Pentashihan Mushaf Al-Qur’an.

Khalid, M., & Ritonga, F. U. (2022). Penerapan Prinsip Ukhuwah Islamiyah: Serikat Tolong Menolong Al-Amin Dusun X Desa Bandar Setia. Jurnal Penelitian Inovatif, 2(3), 433–440. https://doi.org/10.54082/jupin.97

King, L. A., & Hicks, J. A. (2021). The Science of Meaning in Life. Annual Review of Psychology, 72(1), 561–584. https://doi.org/10.1146/annurev-psych-072420-122921

Kol, S. (2021). An analysis of cartoons prepared for early childhood period in terms of child development. Participatory Educational Research, 8(4), 346–358. https://doi.org/10.17275/per.21.94.8.4

Lin, Z., Wong, I. K. A., Zhen, X., & Chan, S. H. G. (2021). Doraemon and snow white dreams come true: understanding cartoon pilgrimage travel motivations. Journal of Travel and Tourism Marketing, 38(2), 167–178. https://doi.org/10.1080/10548408.2021.1887056

Linggasari, Y. (2014). 10 Pembelajaran Berharga dari Doraemon. CNN Indonesia. https://www.cnnindonesia.com/

Martia, T., & Suwandany, M. (2022). Film Animasi Doraemon Sebagai Media Pembelajara Budaya Jepang. Prosiding Seminar Hasil Penelitian: Meningkatkan Mutu Dan Profesionalisme Dosen Melalui Penelitian Dan Pengabdian Masyarakat Untuk Publikasi Bereputasi, 8(1), 62–75. http://repository.unsada.ac.id/id/eprint/1619

Mishra, S., Rout, D., Kantha, R. K., & Jha, A. (2021). A Case Study on Perception of People of Bhubaneswar City Towards Ott Applications. Journal of Emerging Technologies and Innovative Research, 8(3), 472–482. http://www.jetir.org/papers/JETIR2103065.pdf

Mohd Khalis, F., Mustaffa, N., Shahizan Ali, M. N., & Mohamed Salim, N. A. (2020). The Evolution of Malaysian Cartoon Animation. Voice of Academia, 16(2), 68–82.

Mou, T. Y. (2023). Science learning with designed animation: Investigation of primary school children’s attitudes toward science learning, animation integration, and understanding level. International Journal of Educational Research Open, 4, 1–11. https://doi.org/10.1016/j.ijedro.2023.100246

Mulyono, E. (2016). Politeness Principle Analysis in Cartoon Movie Entitled Stand by Me Doraemon. Premise Journal, 5(1), 9–23. https://doi.org/10.24127/pj.v5i1.413

Munawaroh, A., Ifadah, L., & Utomo, S. T. (2020). Konsep Pendidikan Kemandirian Perspektif Pendidikan Agama Islam: Kajian Buku Teacherpreneurship Karya Hamidulloh Ibda. Jurnal Ilmiah Citra Ilmu, 16(32), 37–52. https://ejournal.inisnu.ac.id/index.php/JICI/article/view/87

Nassaji, H. (2015). Qualitative and descriptive research: Data type versus data analysis. Language Teaching Research, 19(2), 129–132. https://doi.org/10.1177/1362168815572747

Nugraha, A. (2019). Representasi Nilai Bullying Dalam Serial Kartun Doraemon. Jurnal Komunikologi, 16(2), 63–72. https://ejurnal.esaunggul.ac.id/index.php/Kom/article/view/2994

Octavita, A. I. (2020). The Representation of Nobita Weakness, In Doraemon Stand by Me Film. Wanastra: Jurnal Bahasa Dan Sastra, 12(1), 97–104. https://doi.org/10.31294/w.v12i1.7518

Pemita, D. (2018, January 29). Dianggap Sesat, Negara Ini Larang Doraemon Tayang. Liputan6.Com. https://www.liputan6.com/

Prameswari, A., & Rahmah, Y. (2022). Ecocriticism of Poaching in Doraemon: Nobita no Kyouryuu Anime Movie. E3S Web of Conferences, 359(7), 1–7. https://doi.org/10.1051/e3sconf/202235903023

Purwanti, A., & Triyadi, A. (2022). Analisis Semiotika Karakter Doraemon Pada Kemasan Botol Air Minum Cleo. Wacadesain, 3(1), 24–37. https://doi.org/10.51977/wacadesain.v3i1.742

Rahayu, A. A., & Utari, R. (2022). Deiksis Ruang dan Waktu pada Film Stand by Me Doraemon 2 Karya Takashi Yamazaki. Silampari Bisa: Jurnal Penelitian Pendidikan Bahasa Indonesia, Daerah, Dan Asing, 5(2), 226–238. https://doi.org/10.31540/silamparibisa.v5i2.1736

Sahi, D. N. (2022). Perpetuating Gender Bias in Children’s Cartoons: Portrayal of Female Characters in Shin Chan and Doraemon. International Journal of English Literature and Social Sciences, 7(1), 010–014. https://doi.org/10.22161/ijels.71.3

Signum. (2016, August 5). Doraemon Dianggap Memiliki Dampak Negatif Bagi Anak di Pakistan. ANN. https://jurnalotaku.id/

Suisno, E., Jamarun, N., & Yustitia, N. (2022). Alih Wahana Lakon Malin Nan Kondang dalam Media Komik. Dance and Theatre Review: Jurnal Tari, Teater, Dan Wayang, 5(1), 34–45. https://doi.org/10.24821/dtr.v5i1.7661

Suparmin, A. (2019). Manajemen Resiko Dalam Perspektif Islam. El-Arbah: Jurnal Ekonomi, Bisnis Dan Perbankan Syariah, 2(2), 27–47. https://doi.org/10.34005/elarbah.v2i02.551

Syam, R. S. El, & Kholil, A. (2023). Kausalitas Historiografi Islam Tentang Anjing, Ular, dan Babi Dalam Perspektif Ta’aqquli. JISPENDIORA: Jurnal Ilmu Sosial, Pendidikan Dan Humaniora, 2(1), 79–92. https://doi.org/10.56910/jispendiora.v2i1.484

Teru, S. (2010). Japan animation: From commercialism to art. Procedia - Social and Behavioral Sciences, 2(5), 7327–7332. https://doi.org/10.1016/j.sbspro.2010.05.088

Yıldırım, M., Kızılgeçit, M., Seçer, İ., Karabulut, F., Angın, Y., Dağcı, A., Vural, M. E., Bayram, N. N., & Çinici, M. (2021). Meaning in Life, Religious Coping, and Loneliness During the Coronavirus Health Crisis in Turkey. Journal of Religion and Health, 60(4), 2371–2385. https://doi.org/10.1007/s10943-020-01173-7

Zhao, Y., Ren, D., Chen, Y., Jia, W., Wang, R., & Liu, X. (2022). Cartoon Image Processing: A Survey. International Journal of Computer Vision, 130(11), 1–37. https://doi.org/10.1007/s11263-022-01645-1

Downloads

Published

2023-11-04

How to Cite

Robingun Suyud El Syam, Ali Imron, & Alfan Nurngain. (2023). Makna Kehidupan dalam Film Kartun Doraemon. Mutiara : Jurnal Penelitian Dan Karya Ilmiah, 1(4), 154–166. https://doi.org/10.59059/mutiara.v1i4.594

Similar Articles

1 2 3 > >> 

You may also start an advanced similarity search for this article.